AI Insights · Timothy · January 2022
Top 5 Idler Games on Android in El Salvador: Q4 2021 Performance
Discover the performance trends of the top 5 idler games on Android in El Salvador during Q4 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the top 5 idler games on the Android platform in El Salvador showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Gold & Goblins: Idle Merger from AppQuantum experienced a significant increase in weekly revenue, peaking at approximately $59 in mid-December. Weekly downloads saw a notable rise, reaching 929 in the week of November 22. The game also saw an upward trend in weekly active users, increasing from 679 to 1.9K by the end of the quarter.
Idle Lumber Empire, also from AppQuantum, displayed consistent growth in weekly revenue, peaking at $65 in the week of December 20. Weekly downloads fluctuated, with a high of 1.1K at the start of the quarter, but saw a decline mid-quarter before rising again to 406 by the end of December. The game’s weekly active users saw a similar trend, starting at 1.7K and dipping mid-quarter before ending at 783.
Cats & Soup - Cute Cat Game from HIDEA showed impressive growth in weekly downloads, reaching a peak of 9.7K in mid-November. Weekly revenue also increased, peaking at $56 in the same period. The game’s weekly active users mirrored this trend, climbing to a high of 14.3K in mid-November before slightly declining to 6.6K by the end of the quarter.
Crypto Dragons - NFT & Web3 from Realis had a varied performance. Weekly revenue peaked at $61 in early November, while weekly downloads remained relatively low, with a high of 46 in mid-October. The game’s weekly active users saw an increase, peaking at 73 in late November before declining to 33 by the end of December.
Blockchain Cats, another offering from Realis, showed steady growth in weekly revenue, reaching $36 at the end of October and ending the quarter at $35. Weekly downloads remained consistent, peaking at 57 in early November. The game’s weekly active users also saw a gradual increase, ending the quarter at 129.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.